A little guide for grown-ups
Make room for curiosity, conversation and the child’s own way to play.
Start with something the child enjoys. Offer a short model, leave time to respond, and welcome choices, changes and breaks.
Amy’s Glow Trails
Wiggles & Shapes
Follow lines, curves and shapes with glowing paint, the first step before letters.
ABC
Trace simple print capital letters. Fill the letter lets children begin anywhere and color within the letter; Follow the strokes adds an order to follow. Listen and Show me can be replayed, and Now you try hands the letter back after a demonstration.
Picture Trails
Trace short words letter by letter, then see and hear the picture they make.
Numbers
Make the numbers 0 to 10 glow, each said by a real human voice. Grown-ups can adjust the difficulty and automatic progression.
Ana’s Word Splash
Word Splash
Drag each letter sound into its space, one sound per tile, in any order; a tap on a tile and then a space works too. Children hear each sound, see the finished picture word and hear it read back. Grown-ups choose word sets, from short-vowel words to blends, vowel teams and heart words.
Sound TrailsNew
Trace a word in big capital letters, hearing each sound as the trail passes it, then slide along the word to blend the sounds together. A library of about a hundred words in four levels.
Beach BandNew
Drum the beats of a word (cin-na-mon), find two words that rhyme, listen for first sounds, spot the odd one out and sort pictures by their sound.
Word LadderNew
Change one sound to climb a ladder of words: cat, hat, bat, bag, bug. Every tile says its sound when tapped, so a child can listen before choosing.
Letter or Number?New
Feed hungry Ana the right cards: letters, numbers, shapes, big or small letters, or vowels. Look-alike cards such as O and 0 are never used.
Paula’s Picture Club
Picture Questions
Designed to play together. Choose Farm, Home, Park, Preschool or Mix it up, a session of 5 to 20 questions, and two to four pictured choices. Listen, use a clue, model an answer, or accept a response given through pointing, speech, gestures or an existing communication system. Stay pauses automatic progression, and Previous revisits a picture.
Story Movies
Tap a movie’s pictures in order: first, next, then, last. Press Play to watch the story; if the order is mixed up, the movie shows where. Grown-ups choose three to six pictures. Record and listen back is off by default; a grown-up can turn it on after an adult check. Recordings stay in the device’s memory and are never saved or sent.
Find It!New
Hear a word and find its picture among two to four, in ten groups from food and animals to weather and opposites. Every picture can be heard before choosing, and a different picture is simply named kindly.
First BooksNew
Eight little decodable books starring Paula. Read to me lights up each word as it is read; I’ll read lets a child tap any word to hear it. Each book ends with a short picture question.
Malia’s Playhouse
Magic Kitchen
Choose a recipe, find its ingredients in the shop and move them to the cart. In the kitchen, follow the picture and spoken steps: crack, slice, mix, blend and bake, then serve Malia. This is pretend play; real cooking needs appropriate adult supervision.
Malia SaysNew
Follow spoken directions with position words: in, on, under, behind, in front of and next to, then sizes and two steps in a row. Picture chips show each part of the direction.
Silly SortsNew
Sort toys into boxes by color, size or kind. Every third round is a silly turn when the rule flips, a playful way to practise flexible thinking.
Smoothie MathNew
Count fruit into the blender to match the recipe card, add two kinds together, then hold the button to blend. Each fruit is counted aloud and the total appears at the end.
Marshall’s Math
Count & Play
Count apples into a basket, match groups, find numerals, add and take away. Grown-up settings offer ranges of 1–5 or 1–10 and manual pacing.
Quick LookNew
See amounts at a glance with little peeks, dice, five frames and ten frames.
Number BuddiesNew
Put two numbers together, split a number apart and fill a shape: 3 and 2 make 5.
Pattern TrainNew
Every train car has its own sound and load, so a pattern is heard as well as seen. Finish AB, ABB, AAB and ABC patterns, or build your own train.
Line Them UpNew
Put animals, flowers, crayons and numbers in order by size, height or length.
Stepping StonesNew
Help Marshall hop across the pond on numbered stones: to 5, 10 or 20, by twos, by tens, counting down or counting on.
Tessa’s Garden
Art Garden
Choose a coloring page or a blank sheet. Brush, fill, undo and redo at your own pace. Drawings are saved only on your device. Exporting a picture needs a grown-up check.
Feelings GardenNew
Name how Tessa feels from four faces in everyday moments, then breathe slowly together with her.
Memory GardenNew
Turn over flower cards to find pairs on boards of 4, 6 or 12, or watch Tessa plant a row of flowers and remember what she planted. There is no counter of tries.
Science Lab
Choose an experiment with Dr. Hoot. Move the tools to pour, stir and watch cause and effect, with Show me and Help me whenever they are needed. An optional What will happen? guess can be turned on in settings. Animations simplify real science; real-world experiments require adult supervision.
Make play comfortable
Use sound-off play, fewer choices, manual progression or Less movement and effects when helpful. Follow the child’s interest. A spoken answer, repetition or completing every activity is never a requirement.
Bring a little of it off-screen
Try a similar moment with safe real objects: choosing a snack, finding an ingredient or offering something to a friend. What happens in a game does not, by itself, show that a skill has carried over into everyday life.
A note for grown-ups
These are opportunities for play and practice, not an assessment or treatment. AmiMali has not been clinically validated and does not promise a learning outcome. Use your knowledge of the child and advice from their own educators or care team.